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Post by NeonCactus on Oct 24, 2010 15:54:04 GMT -5
Hand-held Weapon or Suit Upgrade?: Hand-held Weapon What does it look like?: It looks a bit similar to a modern assault rifle, albeit much larger with a Gantz weapon style: All black body, blue neon glow from the inner workings. It takes two people using Gantz suits to hold up and fire it. It comes to about 12 feet long. What does it do?: When you pull the top Trigger, it activates the charging phase and the glow gets brighter over time. This lasts for two turns. Once that's done, the glow stays constant. Pulling the bottom trigger now causes everything from the pressure ring to the end of the muzzle to split into quarters. There is no delay because it's not like a laser, which travels at the speed of light. There is instantly a 1 Mile x 4 foot cylinder of nothingness in front of it. This completely erases anything. No energy/matter can exist inside of it. This takes one turn. After firing, there is a two turn cool-down phase in which there is no glow from the gun at all. Once that is done, the glow returns and you can begin charging again. Strengths: Can erase anything. No recoil. No sound from firing, charging, or cool-down. Weaknesses: Basically 4 turns between each shot, which can be a game changing amount of time in a heated battle. What is your weapon distribution dependent on?: 600 Points with X-rifle/X-gun.
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Post by Oka Ace on Oct 24, 2010 15:57:11 GMT -5
I think It's too powerful? Maybe thats just me. Long cool down might not balance out erasing things from existance.
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Post by NeonCactus on Oct 24, 2010 16:08:27 GMT -5
I found my 4 minute cool-down to be pretty balancing, but I'm up for changing it if it's really a problem.
How about I make it too big and heavy even for a Advanced Gantz suit to use one handed? You need to use both hands to carry it and it takes some effort. Maybe even a two-person operation?
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Post by Oka Ace on Oct 24, 2010 16:18:10 GMT -5
Making it hard to use could work. But maybe keep it at beating the game 4 or 5 times to unlock should fit it's striength.
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Post by Haloninjaman808 on Oct 24, 2010 18:28:46 GMT -5
I thought it could be two turns to charge, one turn to fire, two turns to cool.
That could work.
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Post by NeonCactus on Oct 24, 2010 18:59:20 GMT -5
I'll make the changes then. Thanks Muchly.
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Post by NeonCactus on Oct 24, 2010 19:06:00 GMT -5
Okay... two turns to charge, a turn to fire, two turns to cool-down.
It takes two Gantz suited people to hold, but I think one guy with those Devil Arm things or a Kaze-level guy wearing an Advanced Suit could also hold it by himself.
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Post by Fay on Oct 31, 2010 12:15:16 GMT -5
I still think this should be worth like 600 points, even with the weaknesses. Erasing things out of existence is ridiculous. You could most likely actually one-shot Nuri if you catch him out of awareness with this. That alone should let you know that this thing is ridiculously powerful.
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Post by NeonCactus on Oct 31, 2010 14:43:29 GMT -5
...I can see what you mean when you put it in terms of one-shotting Nurarihyon.
Changed to 600.
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