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Post by Haloninjaman808 on Aug 9, 2009 22:16:28 GMT -5
*DawgX tackles my substitution clone, it turns into an exploding tag.*
HA Eat that!
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Post by Oka Ace on Aug 9, 2009 22:22:44 GMT -5
Eh. *Needs to use the 'modify' button more.* Disregard the excessive posts. But, anyway, Ace, do you get on MSN much? Not really, but I have it. Terryblind_88@hotmail.com
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Post by DawgX on Aug 9, 2009 22:23:55 GMT -5
AACEE! Halo hurt me!! =::
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Post by Sykee on Aug 9, 2009 23:05:30 GMT -5
AACEE! Halo hurt me!! =:: awww *pet*
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Post by (Jin) Somnus. on Aug 10, 2009 0:06:06 GMT -5
GJKLFSDFSDLFSH. *FLIPS A TABLE.* /Meme.
Dealing with people offline and a storm delayed my post, I'm sorry. I revised my post since people went ahead of me, but there it is.
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Post by Haloninjaman808 on Aug 10, 2009 3:30:37 GMT -5
don't worry jin, i live in hawaii, and a real huge storm is brewing so i might be gone on tuesday.
*flips a giant rock*
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Post by Haloninjaman808 on Aug 10, 2009 18:07:26 GMT -5
The storm still is coming and i think that my takao character might be fucked today...
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Post by (Jin) Somnus. on Aug 10, 2009 21:17:04 GMT -5
So the turnbased method is Player, alien, player? And. It'd be correct to say something like, 'Takao shot at the alien' then the alien just deciding on taking the damage?
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Post by DawgX on Aug 10, 2009 21:27:53 GMT -5
Combat:Modified T1 Rule Set: Semi-Turn Based, No Auto, Text Driven Combat System, which means... Semi-Turn Based: You and an alien will go back and forth with offensive/defensive moves. If you miss posting a day, the alien will still move. No auto: An auto is anything at all that you describe as happening to your opponent/another player. It is each characters job and right to decide on and describe for themselves what happens to them. Mods can only determine what you do as far as you cannot control. (IE if you do get hit in a certain direction a mod can say that you are forced in the direction by the impact of the punch, but a mod cannot switch your intentions or will to do normal actions. The mod also determines death). Text-Driven: An offensive move will be typed, but you have the opportunity to defend or deal with that situation. The same goes the other way around. The better you type your moves, the better chance you have of success, on top of other factors.
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Post by (Jin) Somnus. on Aug 10, 2009 21:34:20 GMT -5
Combat:Modified T1 Rule Set: Semi-Turn Based, No Auto, Text Driven Combat System, which means... Semi-Turn Based: You and an alien will go back and forth with offensive/defensive moves. If you miss posting a day, the alien will still move. No auto: An auto is anything at all that you describe as happening to your opponent/another player. It is each characters job and right to decide on and describe for themselves what happens to them. Mods can only determine what you do as far as you cannot control. (IE if you do get hit in a certain direction a mod can say that you are forced in the direction by the impact of the punch, but a mod cannot switch your intentions or will to do normal actions. The mod also determines death). Text-Driven: An offensive move will be typed, but you have the opportunity to defend or deal with that situation. The same goes the other way around. The better you type your moves, the better chance you have of success, on top of other factors. Yes, I've read that. First thing I did when I got on here. I'm typing up a post, is it fine to NPC some of the ... uh, innocent people in the mall? Is the red fluid up for interpretation, 'cause it wasn't elaborated? Also, I apologize for my last post.
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Post by DawgX on Aug 10, 2009 22:22:12 GMT -5
No No its alright dont worry. U dont have to apologize. Theres a sub board where you can make aliens. Abilities and all. Next mission just go their and check out the alien to see what ur up against. And yes its acid that can easily eat through the suits.
And yes u can NPC people in the mall. Go crazy with that.
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Post by (Jin) Somnus. on Aug 10, 2009 23:00:41 GMT -5
That was smart of me. Wrong thread. Accidentally posted in here. DX<
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Post by Haloninjaman808 on Aug 11, 2009 17:20:51 GMT -5
uh oh, my guy is getting too into the whole 'killing things' part of the game...
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Post by (Jin) Somnus. on Aug 11, 2009 17:29:43 GMT -5
Recklessness is the highest killer of Gantz Hunters.~~ *Typing his post.* Ffff. I'm loving the RP.
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Post by Haloninjaman808 on Aug 11, 2009 17:31:44 GMT -5
yeah, my guy prob will die.
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