Post by ronnie on Aug 24, 2012 23:42:18 GMT -5
Vampires in Gantz
Side Notes:
Blood and Suit armor is calculated differently for Vampires. They have a separate % from their "blood" %.
Before they getting a suit it will be shown as this during hunts:
Blood: 100%
Then with a suit:
Suit: 100%
Blood: 50%
- In order to be a Vampire a forum member must have at least participated in a mission from any other Gantz Role-Plays prior to attempting to make one.
- There can only be 2 vampires limit in each Role-Play. Mods are allowed to have only 1 mascot Vampire that will not interfere with the 2 vampire limit.
- Vampires are quicker than humans and most animals, but slightly stronger then both. If wearing a suit they are faster than animals and strongest out of the three. Mods must take this into consideration and judge based on this.
- Vampires can only come to gantz if via physical contact with a gantzer during teleportation or after death when knowledge of aliens or gantzers places gantz at risk.
- Vampires will not get suits (to begin with).
- Suits will be awarded when a vampire reaches 100pts for the 1st time a weapon is chosen. They then will receive other weaponry as reward.
- The health of a vampire will be calculated as 100% blood. Unlike a gantzers suit where health determines durability, the vampires health will determine how well a vampire can regenerate damage. When 15% health is reached or below, they will no longer be able to regenerate faster then regular humans.To heal minor wounds, 5% blood will be sacrificed, major woulds such as a severed limbs will take anywhere from 15-30% depending on the severity of the wound. For example, if the arm if vaporized it will take 30%, if its chopped off and reatached it will only take 15% to heal. If a vampire is decapitated or bisected it will be a fatal wound at any amount of blood. At 0% health a vampire will die of starvation. Vampires have 50% of the resistance a gantz suit offers against bludgeoning attacks, but for other attacks such as cutting , burning and impalement, they only have slightly higher durability then humans.
- However, vampires can feed off the corpses of aliens and gantzers to replenish their health.
- Vampires will lose 5% of health every 5 turns unless feeding. A successful feed will reset the 5 turn counter.
- Humans can voluntarily allow Vampires to feed off of them. Animals cannot do this. Humans must first deactivate their suit in order to allow a vampire to feed. A vampire can get 5% health a turn this way. 3 feedings is all you can obtain w/o your host passing out. On the 4th feeding they will pass out for 3 extra turns and on the 5th they will die, and no more blood can be siphoned from their body. This will not cause humans to become vampires.
- Each turn spent feeding on an alien (Assuming all 4 limbs and head are attatched; for each limb or head missing, one less feed will be possible) turn restores 5% blood. (5x5%=25%)
- Each turn spent feeding on a human (Assuming all 4 limbs and head are attatched; for each limb or head missing, one less feed will be possible) restores 10% blood. (5x10%=50%)
- For Animals -
Primates - 5%, Small Felines - 10,% Large Felines - 10%, Horses - 10%, Bears - 10%, Canines - 10%, Birds - 5%. - Suit health will be calculated seperately from blood health.
- Vampires with or without a suit can feed up to 100% of health.
- Vampires can use all of the gantz weaponry.
- Vampires cannot create weapons!
- Weapons can be stored in their bodies, via their hands. Each hand can store only one weapon. This means that Vampires can only store up to 2 weapons at a time. This goes for normal weapons and Gantz Weapons.
Ex: A vampire has an x-gun in each hand. The Vampire stores each hand gun. He can now hold a gantz sword. Someone shoots the sword, so he brings forth both X-Guns and can shoot. One of the X-guns are knocked away. He cannot replace this lost gun with a Gantz Sword or another X-Gun until he retrieves the one's lost. - If someone were to want a vampire to turn them into one as well they would also need to have participated in one mission, and last but not least it must not effect the 2 vampire limit within the Project. (This does not include the Mod's Mascot Vampire) If so the attempt will fail and the Gantzer will die.
Side Notes:
Blood and Suit armor is calculated differently for Vampires. They have a separate % from their "blood" %.
Before they getting a suit it will be shown as this during hunts:
Blood: 100%
Then with a suit:
Suit: 100%
Blood: 50%