Post by ronnie on Aug 28, 2012 3:32:13 GMT -5
PSYCHIC GANTZER
Role-Play: Team Brazil
Name: <Benedict>, ''Ben'', Noelle
Nickname Given By Gantz: "Ben"
Age: 16
Sex: F
Race (Ethnicity): British
Height: 5'6
Weight: 115 lbs
Hair Color: Black
Eye Color: Blue
Language(s): English and some Portuguese
Career: N/A
Inventory: Ben has no possessions.
Ability:

The System (Concentration is Key)
Abilities will only give psychics an edge in comparison to humans. There will be no Gods or Psychics who can move mountains.
Ability Levels & Concentration Costs
There are 3 Ability Levels....
Psychic Power I'd Like to Use
Empathy
allows user to: Heal non-fatal wounds and broken bones.
[Note: Includes illnesses and diseases. Does not include severed limbs.]
[/list]
[/quote][/spoiler]
Ben was born with this ability. She inherited it from her Grandmother, but her Grandmother died before she coulld be trained on how to use it. Most of her experience with it has been trial and error until she perfected it. She still does not know how to fit in with society with an ability of this nature.
She sees it as a way to do good in the world, but doesn't know when to and when not to use it.
One Strength: Ben is very skilled in making tourniquets that can stop a victim from bleeding out. Her make-shift tourniquets rival that of skilled practitioners.
Remember to Answer all that apply:
One Weakness: Ben has a very low self-esteem and is very naive. This allows her to be easily manipulated into doing things that other people want and motivated into doing selfless acts that put her in grave danger.
Remember to Answer all that apply:
Appearance: What does your character look like when they arrive in the room and what are they wearing?


Remember to Answer all that apply:
Personality: She is a very emotionally unstable being, that tends to allow herself to easily be used and manipulated by others she either fears or is niave enough to trust. Once that trust is lost with her, she will refuse to aid those unless threatened enough. She also tends to cry and complain a lot. She relies on others to tell her what to do, and her favorite phrase is, "What should I/We do?"
She also happens to have a dark sense of humor, in which she uses to scold herself for her mistakes in life.
Remember to Answer all that apply:
Background:
She was born in the UK. Her parents died in a car accident leaving her to live alone with her very sick grandmother. Her grandmother had the same abilities as her, but refused to use them on herself or anyone else. This lead to her grandmother's demise, and she vowed to use her abilities, even though her grandmother advised her against it.
Using her abilities for the first time ever, earned her unnecessary popularity with multiple evil men who used her abilities to gain power. One of these men's name was Mr. Enkido who advertised her as a child prodigy. Everyday she'd exhaust herself healing person after person, earning him millions on his ship's cruise-line. When she requested to stop, she was beaten and forced to continue.
Eventually, she finally escaped Enkido's wrath the day it docked in Brazil and has constantly been hunted down by him across Brazil. Every now and then she would use her abilities, and he would be hot on her trail once again. Eventually she grew tired of the game of cat and mouse. She hesitated after utilizing her ability to apply a child's gunshot wound onto herself. She was indecisive on whether or not she wanted to live or die, and she paid the ultimate price for it.
Cause of Death: Healed a child with a gunshot wound, and hesitated when healing herself. Died of blood loss.
Death in Gantz: to be filled by the mod
Note: Optional
Role-Play: Team Brazil
Name: <Benedict>, ''Ben'', Noelle
Nickname Given By Gantz: "Ben"
Age: 16
Sex: F
Race (Ethnicity): British
Height: 5'6
Weight: 115 lbs
Hair Color: Black
Eye Color: Blue
Language(s): English and some Portuguese
Career: N/A
Inventory: Ben has no possessions.
Ability:

May 16, 2011 23:53:23 GMT -5 @ronnie said:
- Psychics teleport into and out of Gantz with a 99% concentration penalty.
[Note: This means they'll have to wait a couple of turns before their abilities become available.]
The System (Concentration is Key)
Abilities will only give psychics an edge in comparison to humans. There will be no Gods or Psychics who can move mountains.
- Psychics start with 0% Concentration
- When you reach 100% Concentration for the 1st time your Psychic will faint and will be unresponsive for one turn.
- When you reach 100% Concentration for the 2nd time your Psychic will faint and will be unresponsive for 2 turns.
- When you reach 100% Concentration for the 3rd time your Psychic will die from exertion.
- When Psychics faint and are able to reawaken 1-2 turns later, depending on if it's the 1st or 2nd time they've fainted, they'll be at 0% concentration and will be out of breath with a bloody nose.
- Psychics regenerate 10% concentration a turn whenever their abilities are not in use. [Note: In other words, concentration % goes down.]
Ability Levels & Concentration Costs
There are 3 Ability Levels....
- Level 1 Abilities - Require 10% Concentration
[Note: If your Psychic is a Manipulator you need to 1st perform a Level 1 charge from a Level 1 source in order to use this ability.] - Level 2 Abilities - Require 25% Concentration
[Note: If your Psychic is a Manipulator you need to 1st perform a level 2 charge from a Level 2 source in order to use this ability.] - Level 3 Abilities - Require 50% Concentration
[Note: If your Psychic is a Manipulator you need to 1st perform a Level 3 charge from a Lethal source in order to use this ability.]
Psychic Power I'd Like to Use
Empathy
allows user to: Heal non-fatal wounds and broken bones.
[Note: Includes illnesses and diseases. Does not include severed limbs.]
- Level 2 - Relief by Sacrifice. Make someone else's pain your own (takes 1 turn) - 25%
- Level 2 - Heal by sacrificing your own body. Make someone's wounds your own (takes 2 turns) - 25%
- Level 3 - Heal Yourself (takes 2 turns) - 50%
[/quote][/spoiler]
Ben was born with this ability. She inherited it from her Grandmother, but her Grandmother died before she coulld be trained on how to use it. Most of her experience with it has been trial and error until she perfected it. She still does not know how to fit in with society with an ability of this nature.
She sees it as a way to do good in the world, but doesn't know when to and when not to use it.
One Strength: Ben is very skilled in making tourniquets that can stop a victim from bleeding out. Her make-shift tourniquets rival that of skilled practitioners.
Remember to Answer all that apply:
- How does this strength effect your character physically? Her hands and fingers are quick and nimble. Thy're also very steady, allowing her to easily tie off a tourniquet in a matter of minutes.
- How does this strength effect your character mentally? When making a tourniquet, Ben is focused, and hardly distracted. The task is second nature to her and can be done regardless of whatever may be going on around her. She is desensitized to blood and gore when working and she is able to tune out everything else around her and focus on the task at hand until it is finished.
- In what way would this benefit others working alongside your character? She is the ideal medic. Those who are bleeding out, can rest assured that she can stop the bleeding. And if she can stop the bleeding, she can then use her ability to permanently heal the wound.
- In what way would this NOT benefit others working alongside your character? If she is focused on tending to one person's wounds, it is very difficult for her to receive instruction from someone else. She cannot multi-task in that manner.
Someone who is aware of her ability and unfamiliar with malpractice may become impatient with her method of healing. They may want her to immediately heal them as opposed to waiting for her to make a tourniquet.
If a limb is severed, and she makes a tourniquet and then heals the wound the victim will never be able to re-attach the limb again. She cannot restore limbs.
One Weakness: Ben has a very low self-esteem and is very naive. This allows her to be easily manipulated into doing things that other people want and motivated into doing selfless acts that put her in grave danger.
Remember to Answer all that apply:
- How does this weakness effect your character physically? She know's she can heal herself, so she values herself much less than others. She'd be more willing to save someone else's life and put herself in danger as long as that person seems worth saving.
- How does this weakness effect your character mentally? In the heat of battle, Ben can easily find herself unsure of whether or not to aid others, save herself or rush in, being that her chance of survival is much higher than others.
This can become an issue, because she will often need someone to decide for her in order for her to make up her mind on what course of action to take. - In what way would this benefit others working alongside your character? Ben can be easily controlled and manipulated due to her indecisive behavior. She is also easily intimidated, in which can also serve as a form of control that someone can use against her. If you can either intimidate Ben or catch her during these frequent instances when she is indecisive, you can easily take advantage of her.
- In what way would this NOT benefit others working alongside your character? Ben can be a tool at times and tends to freeze up whenever she is indecisive. In the heat of battle, her teammates may become frustrated with her inner turmoil and may have to shout instructions at her in order for her to do something.
Appearance: What does your character look like when they arrive in the room and what are they wearing?


Remember to Answer all that apply:
- Does your character have a preferred style of dress? Describe it. She wears dark, tight clothing that allows easy movement and concealment in dark areas.
- Does your character appear intimidating, average or preferably approachable at first glance? Ben is anything but intimidating. She isn't very approachable either. She's more invisible than anything.
- Is your character attractive, average or ugly? She isn't considered very attractive by most due to her low-self esteem that is a major turn off.
Personality: She is a very emotionally unstable being, that tends to allow herself to easily be used and manipulated by others she either fears or is niave enough to trust. Once that trust is lost with her, she will refuse to aid those unless threatened enough. She also tends to cry and complain a lot. She relies on others to tell her what to do, and her favorite phrase is, "What should I/We do?"
She also happens to have a dark sense of humor, in which she uses to scold herself for her mistakes in life.
Remember to Answer all that apply:
- Is your character shy or are they outgoing? Very shy.
- Is your character a leader, a follower or a balance of the two? Follower.
Background:
She was born in the UK. Her parents died in a car accident leaving her to live alone with her very sick grandmother. Her grandmother had the same abilities as her, but refused to use them on herself or anyone else. This lead to her grandmother's demise, and she vowed to use her abilities, even though her grandmother advised her against it.
Using her abilities for the first time ever, earned her unnecessary popularity with multiple evil men who used her abilities to gain power. One of these men's name was Mr. Enkido who advertised her as a child prodigy. Everyday she'd exhaust herself healing person after person, earning him millions on his ship's cruise-line. When she requested to stop, she was beaten and forced to continue.
Eventually, she finally escaped Enkido's wrath the day it docked in Brazil and has constantly been hunted down by him across Brazil. Every now and then she would use her abilities, and he would be hot on her trail once again. Eventually she grew tired of the game of cat and mouse. She hesitated after utilizing her ability to apply a child's gunshot wound onto herself. She was indecisive on whether or not she wanted to live or die, and she paid the ultimate price for it.
Cause of Death: Healed a child with a gunshot wound, and hesitated when healing herself. Died of blood loss.
Death in Gantz: to be filled by the mod
Note: Optional